Research needs to be focused. You're working away something, as well as towards something, and that your research needs to change and adapt as you're going along. These facts needed to be kept in mind at all times whilst you work, or you'll end up with some pointless facts that aren't helpful, or nothing at all.
This is essentially what happens when you're told to guess a completely random object with only a set number of questions you created before you where even told to think of the object.
(The object was a pumpkin, if you were wondering. I was trying to get into the spirit of Halloween, not that it helped anyone else who had to to guess, though)
Research is a fluid process, it constantly changes and needs to be changed to keep your ideas from going stagnant, as well as to ensure you're not stuck on a linear path. Research is best conducted in subjects you find most appealing or natural, as you're able to more comfortably and enjoyably explore them; and the process of research should always strive to be intriguing, even more so than solving problems.
No interesting or exciting idea came from research that wasn't passionate.
Wednesday, 28 October 2015
About Me
- BigLittleSquareStudio
- I was told to make a blog, for university, and people took this very seriously. And I'm not saying that I haven't (or that there's anything wrong with serious) but I think the best work is made when you are having fun and enjoying what you do. So I'm going to make this enjoyable; both for me and those who end up reading it. And what's more fun than being corporate?! Wait. That doesn't sound correct at all. No matter! I've turned this blog (and myself!) into a brand! A company! An idea... and as batman always says, ideas can't be killed. (But I can please don't kill me) Wow. I am getting sidetracked. Fun! Excitement! Intrigue... These are some of the things you may or may not find here. Because it's mostly going to be graphics work. And writings, about graphics work. Probably both... But I've been known to do what I please. I'm a maverick, a loose cannon. You don't know what I'm going to do next. Probably some really good work. I ran out of things to say about 2 paragraphs ago, what are you still doing here? You should really be looking at all my academic work, it’s much more impressive and interesting than, whatever this is.
Blog Archive
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2015
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October
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- Process and Production, motion graphics
- "Design isn't designing": A talk with Ian anderson.
- Researching research.
- The creative process; slightly less illustrated, n...
- The idea of Ideas.
- Convergence and Conflict.
- Second life drawing session: Interior.
- Indesign: Grid Posters
- First Life Drawing Session: Exterior
- Modernism and Post-Modernism
- Test post I am in need of some test things that wi...
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